To train organic modelling in 3Ds Max I create a very modern compact one man fighter with a lot of curvy shapes and parts. I like the idea so I kept it.
The wings make a 90 degree curve downwards so they can house pitch and yaw. The wings rotate 360 degrees so the huge side engines can give trust in all directions. The landing gear is fully functional and can fold inside the chassis.
To finalise the ship I want to bring in some details from the concept sketch and shorten the nose. Also some nice aerospace materials should sell the hightech feel of the design.